WebGPU Ocean
WebGPU Ocean · Earth & Nature
The official three.js WebGPU ocean: a live sea built from Sky and Water meshes, with adjustable wave distortion, cloud cover and bloom.
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Three.jsAuthor
2026-09-28Last updated
Earth & NatureCategory
Where to start observing
- How do nearby and distant waves differ in texture and highlights?
- How do sky colors relate to colors on the water?
Understanding the model’s limits
Real-time nature scenes combine geometry, textures, lighting and procedural effects. A convincing ocean or cloud does not necessarily use a complete physical or weather model. Distinguishing visual observation from measurement helps reveal what each work is designed to show.